let's talk process

The strategy behind good design is understanding who each key stakeholder is, understanding the constraints the stakeholders operate in, and commit to inventing solutions that work not just for users and customers, but also work within the constraints of the business.

I have spent the last ~10 years in tech improving ways to achive those goals. Here's my process:




Stage 1

Research

Downloading apps in a similar industry to the product I'm working on, doing competitive analysis or, it could simply mean scrolling on Pinterest and dribbble, grabbin' that inspiration while researching competition.

stage 1: research

Stage 2

Sketches

This fluctuates for me. I'll doodle for a while in my notebook, drawing product flows, screen sketches and feature ideas... or, depending on the project, I'll completely skip this step.

stage 2: sketches

Stage 3

Wires, User Flows, Personas

Wires, user flows and personas - all part of my product design process -- or some mix of those will run in tandem.

If I'm in a pinch, or, a clear vision is already set, I can easily skip parts of this step as well to remain agile. There's a misunderstanding about the design process in that, a lot of times, it's actually articulated in our heads and we can simply jump right into Figma.

stage 3: wires

Stage 4

HiFi Mocks and Prototyping

Wizardry in figma, creating a design system as I seamlessly work through screens; keeping pages, components and instances a little too organized (helps with development handoff!) - adding in specific animations and interactions and depending on the project, a clickable prototype to further testing with our users.


Keep in mind, This is just the start of the design process. Supporting devs, test, QA, user research, results is the other half. Advocate for working directly with devs, and a huge fan of smaller cross-functional teams that are involved every step of the way. Be your own PM at times, it'll make you a better designer. I spend time on polish when I can because it can really elevate a product.

stage 4: Figma
stage 4: Figma

Stage 5

Keep testing, adjusting and improving

Things change all of the time. Throughout the product lifecycle, the overall environment, design conditions, the audience needs, the market, and more factors can change over time. To avoid any troubles, keep testing, adjusting, and improving the design strategy according to new needs and changes.

TL;DR - Listen to your customers and prioritize product features around their needs that align well with the business needs. Everything else is secondary. Accessability is important.

stage 5
Miss you bb